Maybe I'm missing something here, trying to import my mesh into TPS from SketchUp.
First I export to the *.dae file. I don't have any textures applied to the mesh, so all SketchUp is generating on export is the dae file.
I've tried a couple different things.
First, I tried importing without running the Nvidia tools. It loaded Sophie (the cardboard cutout of a person used for scale), and nothing else.
I deleted Sophie from my scene, but now nothing shows up on import. I tried running the Nvidia tools, but both TPS and Nvidia's documentation is a little foggy on how to run this.
What I tried was "C:\...\Final\nvttcmd nvassemble 'FileIn.dae' which generated an error claiming six files were expected.
Tried exporting from SketchUp and importing in TPS with as many combinations of settings checked as I could, but still cannot get my castle to appear. I assume once it loads successfully, I'll have a castle at my cursor like any other scenery piece when it's selected...
Also, is there an extenstion or tool to test if there's some error in my model? (Just want to eliminate variables...)
Updated: I just tried importing a simple cube made in Sketchup to an empty park, and still only got Sophie.