Recent Posts

Pages: [1] 2 3 ... 10
1
Support Forum / Won't work on the Vive
« Last post by amorteg on June 20, 2017, 10:20:21 PM »
I've already disabled Theatre mode. Whenever I launch the game in VR (either the editor or entering a rollercoaster) it just exits the game. When I try to launch again, I get a message saying that the app is already running. Do I need to be part of the beta VR thing to be able use it with the Vive?

2
Support Forum / Re: Game crashing / freezing
« Last post by Paul UK on June 12, 2017, 03:43:27 AM »
Hi Stewiek,

Sorry for taking so long to get back to you.
Have you tried reinstalling the game?  If you keep getting the "2 files failed to validate" after validating local files then there may be corrupt files in the TPS installation .

If this doesn't help then please get back to me and I will try to help further.
Thanks.
Paul
3
Support Forum / Game crashing / freezing
« Last post by Stewiek1k94 on May 27, 2017, 12:47:30 PM »
I don't really know how to explain this properly, but I suppose I'l try.
Any time I go into full screen in the game (I.e. entering the park / testing coasters) and then come back out of full screen (ESC button) the whole top part of the game window crashes (menu bar, e.t.c. Screenshot) the attached screenshot link shows the area the crashes; can't even quit out of the game using the 'X', have to force it shut from Task Manager. Any help will be appreciated.

I bought the game on Steam, if that is of any help. I have also tried re-installing and verifying game files. (2 files always fail to validate! Screenshot)
4
Support Forum / Re: Theme Park Studio doesn't start
« Last post by Piro on May 11, 2017, 05:31:43 PM »
Okay.. I found out why it didn't start. Microsoft Visual C++ Redistributable 2010 was missing.
5
Support Forum / Theme Park Studio doesn't start
« Last post by Piro on May 10, 2017, 07:59:29 AM »
I didn'play Theme Park Studio for a while and just installed it to give it another try but it won't start at all. I don't get any error messages, it just doesn't start.

Intel Core i5 3570 @3,4Ghz
16 Gb Ram
Nvidia GeForce GTX 660ti
Windows 7 64bit
6
Plans For TPS Parks / Re: Geauga Lake Recreation 1988
« Last post by amradiostars on May 06, 2017, 11:59:47 AM »
I know its a very old topic, but funny i came across it and saw people having trouble getting the custom scenery for the RCT 3 version, its now hosted on my site

http://idoraparkrct.webs.com/

sorry to dig this thread up, but anyone still plays and still is looking for this enjoy  :)
7
Theme Park Studio General Discussion / Re: When will the CD ship
« Last post by abletudu on February 16, 2017, 09:09:04 PM »
The boxed version will ship when the platinum edition is finished. It is in testing right now.
8
Dark Rides Dicussion / Can we get a status update?
« Last post by Dayradon on February 16, 2017, 07:27:36 PM »
Been away for a while (almost a year).  What is the status of Dark rides?  Namely do we have a means yet to create a room that when completely enclosed it is pitch black?  Personally I'd much rather see that implemented than VR support.

When I create a mountain, or space ride (giant box ride like space mountain) I expect it to be dark, and lit with the lighting I implement not be lit up much like it is outside.  Using VR does not improve this situation  The  immersive experience is as much about lighting, props, and set, as it is about the VR aspect.  Any set designer can tell you this and any ride designer at almost every theme park will too.

So how much progress has been made in this area since it was first requested by users?  How much effort (man/hours lets say) has actually been put in? How many in the last year even?
9
Theme Park Studio General Discussion / Re: When will the CD ship
« Last post by Dayradon on February 16, 2017, 07:12:12 PM »
The Cds will be prepared when all updates and bugs have been finished.


2 days short of a year... no cd's.

You do realize that there will never be a time when a program of this size will be bug free?

With the perpetual nature of new hardware (graphics, cpu, sound) drivers (for the afore mentioned), directX/direct3d changes/updates, VisualC library implementation there will always be some bug or another.  Unless you were hoping to put a program that allows you hit a button and it prints 'hello world' to the screen, this  needs to be recognized and accepted. Microsoft, apple, Square enix, EA, Lionhead, the list goes on forever, have way more capital and staff, and content they have produced that is alot older than TPS, still has bugs, and still has new bugs appearing.

Instead of beating around the bush, just put it to rest.

a) there will always be bugs
b) cd's will ship when there are no bugs
c) cd's will never ship.

10
Tutorials and Modeling Discussions / Re: List your workshop additions here!
« Last post by Quentin on February 12, 2017, 11:23:06 PM »
I looooove the Dragon!
Pages: [1] 2 3 ... 10
SMF 2.0.8 | SMF © 2014, Simple Machines

Page created in 0.33 seconds with 18 queries.

Analysis © 2010 by, Crip
Top